﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TTEngine;

namespace TorchesTombs
{
    public class FireParticle
    {
        public double X { get; set; }
        public double Y { get; set; }
        public int Lifetime { get; set; }
        public Bitmap Image { get; set; }

        public void Initialize()
        {
            X = Globals.RandomIntFromTo(-10, 10);
            Y = Globals.RandomIntFromTo(-10, 10);
            Lifetime = Globals.RandomIntFromTo(10, 30);
        }
    }
}
